Nebulus
No Guild Score yet

Nebulus

Not Guild Aware
Hewson Consultants, Hewson Consultants  · Atari Corporation, U.S. Gold, Krisalis Software, Hewson Consultants  · 1987
Acorn Archimedes Atari 7800 Commodore C64/128/MAX ZX Spectrum Wii Atari ST/STE DOS Amiga Amstrad CPC Platform Strategy

You play a small green guy who needs to blow up eight towers, because their presence is somehow poisoning the water of planets which could potentially be ideal colonies. Unfortunately you need to get to the top of these towers to blow them up. You make your way up to the top of the tower via walkways around the outside of the towers. You need to jump over, kick, and run from various enemies in your journey to the top. Most vertical movement is achieved by jumping onto moving ledges at the right moment. The game was considered revolutionary in its time for its graphic technique. As the main character walked around the outside of the tower, the character was fixed in the middle of the screen while the tower itself rotated. This gave it a pseudo-3D effect. Towers are linked together via a voyage through the sea in your trusty MK.7 submarine. This plays out as a side-scrolling collect-'em-up in which bonus points can be obtained.

Review this game

Nobody in the Guild has added this title yet. Start a review to make it Guild Aware — then, if you have 25%+ synced completion, your review goes live.

Join to review

Discuss on the Forum

Launch a per-game board for this catalogue title. Opening the space makes the game Guild Aware so members can keep talking next to the dossier.

Log in to launch this board