Hang-On
Not Guild AwareHang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.
Review this game
Nobody in the Guild has added this title yet. Start a review to make it Guild Aware — then, if you have 25%+ synced completion, your review goes live.
Join to reviewDiscuss on the Forum
Launch a per-game board for this catalogue title. Opening the space makes the game Guild Aware so members can keep talking next to the dossier.
Log in to launch this board