Indianapolis 500: The Simulation
No Guild Score yet

Indianapolis 500: The Simulation

Not Guild Aware
Papyrus Design Group  · Electronic Arts  · 1989
DOS Amiga Racing Simulator Sport

Indianapolis 500: The Simulation is a 1989 computer game. It was hailed as the first step of differentiating racing games from the arcade realm and into racing simulation. It was developed by the Papyrus Design Group, consisting of David Kaemmer and Omar Khudari, and distributed by Electronic Arts. It first released for DOS and later for the Amiga in 1990. Indianapolis 500: The Simulation attempts to be a full simulation of the Indianapolis 500 race, with 33 cars and appropriate Indy car "feel". While racing, it only offers a first-person perspective, but the game offers a replay mode as well. Indy 500 offers the ability to realistically set up the car, and any changes made to the car directly affect how it handles. The field is represented as realistic and the qualifying order stays true to the 1989 Indianapolis 500 starting grid.

Review this game

Nobody in the Guild has added this title yet. Start a review to make it Guild Aware — then, if you have 25%+ synced completion, your review goes live.

Join to review

Discuss on the Forum

Launch a per-game board for this catalogue title. Opening the space makes the game Guild Aware so members can keep talking next to the dossier.

Log in to launch this board