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Ultima Online
Not Guild Aware
Origin Systems
· Electronic Arts
· 1997
PC (Microsoft Windows)
Role-playing (RPG)
Ultima Online is the product of Richard Garriott's idea for a fantasy game involving several thousand people who can all play in a shared fantasy world. It is responsible for grandfathering the genre of the MMO, and showing the industry that MMO's were the next era of gaming.
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