12 Labours of Hercules XV
Not Guild AwareHercules was peacefully napping aboard a ship when a gentle breeze turned out to be a storm. The hero’s boat tossed to unknown shores and ripped to shreds. While Hercules was unconscious, a tiny folk gathered around him and… decided to tie the demigod up! The Lilliputians mistook Hercules for an enemy from a mysterious floating island name Laput which shadows their lands from sun and rain. Then the hero promises to solve the mystery of the island in the sky and save his tiny new friends. But will the Lilliputian king believe a huge foreigner enough to untie him? Anyway Hercules’s going to fight for his freedom and justice! Together with Hercules you will take a trip through little and big lands, build bizarre devices, fly to the clouds, defeat sky pirates, and face various unexpected situations. Join this fascinating dimensionless journey right now!
Review this game
Nobody in the Guild has added this title yet. Start a review to make it Guild Aware — then, if you have 25%+ synced completion, your review goes live.
Join to reviewDiscuss on the Forum
Launch a per-game board for this catalogue title. Opening the space makes the game Guild Aware so members can keep talking next to the dossier.
Log in to launch this board